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    <title>Using Ability Scores on Round Table Games</title>
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    <description>Recent content in Using Ability Scores on Round Table Games</description>
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      <title>Ability Scores and Modifiers</title>
      <link>https://www.round-table.games/dnd5e-srd/mechanics/using-ability-scores/ability-scores-and-modifiers/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
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      <title>Advantage and Disadvantage</title>
      <link>https://www.round-table.games/dnd5e-srd/mechanics/using-ability-scores/advantage-and-disadvantage/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
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      <description>Sometimes a special ability or spell tells you that you have advantage or disadvantage on an ability check, a saving throw, or an attack roll. When that happens, you roll a second d20 when you make the roll. Use the h&amp;hellip;</description>
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      <title>Proficiency Bonus</title>
      <link>https://www.round-table.games/dnd5e-srd/mechanics/using-ability-scores/proficiency-bonus/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
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      <description>Characters have a proficiency bonus determined by level. Monsters also have this bonus, which is incorporated in their stat blocks. The bonus is used in the rules on ability checks, saving throws, and attack rolls.</description>
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      <title>Saving Throws</title>
      <link>https://www.round-table.games/dnd5e-srd/mechanics/using-ability-scores/saving-throws/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
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      <description>A saving throw—also called a save—represents an attempt to resist a spell, a trap, a poison, a disease, or a similar threat. You don’t normally decide to make a saving throw; you are forced to make one because your ch&amp;hellip;</description>
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