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    <title>The Environment on Round Table Games</title>
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    <description>Recent content in The Environment on Round Table Games</description>
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      <title>Interacting with Objects</title>
      <link>https://www.round-table.games/dnd5e-srd/mechanics/adventuring/the-environment/interacting-with-objects/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
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      <description>A character’s interaction with objects in an environment is often simple to resolve in the game. The player tells the GM that his or her character is doing something, such as moving a lever, and the GM describes what,&amp;hellip;</description>
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      <title>Suffocating</title>
      <link>https://www.round-table.games/dnd5e-srd/mechanics/adventuring/the-environment/suffocating/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
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      <description>A creature can hold its breath for a number of minutes equal to 1 + its Constitution modifier (minimum of 30 seconds).</description>
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      <title>Vision and Light</title>
      <link>https://www.round-table.games/dnd5e-srd/mechanics/adventuring/the-environment/vision-and-light/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
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      <description>The most fundamental tasks of adventuring— noticing danger, finding hidden objects, hitting an enemy in combat, and targeting a spell, to name just a few—rely heavily on a character’s ability to see. Darkness and othe&amp;hellip;</description>
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